Version 0.36.11 is a small update that focuses solely huge quality of life, as well as bug fixes and performance updates.
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Remove the “NEW” tag from the Settings Panel.
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Remove “Experimental” tag from ‘Passthrough’ button.
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Add “Extreme” Intensity leaderboards.
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Add “Extreme” Intensity music playlist.
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General performance improvement.
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To interact with the game's user interface, players will now only use one controller. To switch to the other, simply press any button.
- The default control will be the right one.
- This preference will be saved as the default.
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User Interface/Experience
- Standardized all user interface elements, such as color schemes and rounded corners.
- Standardized buttons throughout the user interface. This makes them more consistent and easier to understand.
- Added haptic feedback when using Controllers and hovering/clicking on any button-like element.
- Improved visual feedback when hovering/clicking on any button-like element.
- Performance dashboard:
- Updated the visual of the calendar.
- Updated the size of the graphs and general visuals.
- Improved the overall readability of the graph values.
- The total amount of calories burned will now be abbreviated for better readability.
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Equipments
- All scenes will now feature the same equipment model (sword, gloves and baseball bats).
- This has been done to increase familiarity with them, as well as improving the overall experience.
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Audio
- Restructured the entire audio system, grouping all categories into one “Master” control.
- Updated the “Audio Settings” panel, with new ‘Master’ and “User Interface” specific sliders.
- Revised the default audio volume for all categories.
- Updated the SFX for the following elements:
- Hit projectile (any equipment)
- Miss projectile
- Hit ‘Head Ring’ projectile
- Hit ‘Finish It’ projectile
- Pitching Machine event
- Speed Bag event
- Increase/decrease Dynamic Intensity
- Enable/disable passthrough
- All SFX in the Results Panel
- All SFX in the Weekly Targets Panel