The new Fun Fit Five Update, version 0.2.9 will be available on January 29th. We’ve focused on improving the general feeling of the game, specially the UI, fixed bugs, added new workouts and more!
New Features
- added a tutorial for the Performance Dashboard
Bug Fixes
- fixed an issue when sometimes, when playing any Punch workout, some of the pieces of the projectiles did not unspawn from the ground after a while, causing them to accumulate
- fixed an issue when the last projectile of the workout (the one which have the “Finish It” label) was causing a massive performance drop
- fixed an issue where any workout which contained the Speed Bag and had 5 or more minutes was making the Power Level label indicating the current power level (x1 for example) not resetting each rest time
Improvements
- redesign the Performance Dashboard access button UI and animations to better indicate how to access it
- redesign the Starting Workout Panel to make the Skip option clearer and to better improve the tutorial images
- redesign the Resting Panel to better show the players important information about their current workout, such as calories burned and the time to complete the workout
- redesign the Workout Complete Panel and removed the focus from the score to the burned calories and time spent performing the workout
- workouts that were added on the same day you’re playing will now be highlighted on the New Releases section
- improved loading time when authenticating into the game
- removed the slow-mo effect from the audio when finishing a workout
- improved how the Ray Interaction shows up when playing the game.
- when using Controllers: it will only show up when there is an interactable UI
- when using Hand Tracking: it will only show up when the player is not performing the gesture of that workout